AI Insights · Timothy · July 2024
Q2 2024 Performance of Top Idle RPG iOS Apps in the US
An analysis of the US iOS market for Idle RPG apps in Q2 2024, highlighting user trends and revenue for the top 5 titles. Detailed insights are available from Sensor Tower.
In the second quarter of 2024, the Idle RPG category on iOS has seen varied performances from its top contenders. Data sourced from Sensor Tower provides a clear picture of the trends for these games.
Legend of Mushroom saw a promising start with its revenue peaking at $166K in early June but experienced a decline to $18K by the end of the quarter. Downloads dropped to zero after the first month, while weekly active users remained fairly stable, hovering around the 250K mark.
Idle Heroes - Idle Games presented a more modest revenue pattern, ranging from $25K to $135K, with a spike to $80K in mid-June. Despite no new downloads after the second week of April, the game maintained a consistent active user base, ending the quarter with 27K weekly users.
Nobody's Adventure Chop-Chop demonstrated an interesting trend with its highest revenue of $125K in mid-April and a sharp increase to $88K at the quarter's close. Downloads ceased after the third week of April, but the weekly active users showed an initial increase to 398K before stabilizing at 69K.
Legend of Slime: Idle RPG War experienced modest revenue fluctuations, starting at $44K and ending with a peak of $80K. The game had negligible downloads, and active user data was missing for most of the quarter, with a single data point indicating 25 weekly active users in late April.
Isekai:Slow Life showcased a steady increase in revenue, starting at $14K and reaching a high of $83K in mid-June. Downloads followed a downward trend, with no new installs after early May. Weekly active users decreased over the quarter, starting at 85K and ending at 34K.
For more detailed insights on these trends, Sensor Tower's comprehensive analysis tools offer deeper dives into the data.